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Taking the Reins at AskAboutGames

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Perhaps the thing that limits games most is misunderstanding about what they can be.

Some will tell you games are a lower form of culture, and nothing much beyond a way to waste time. Others continue to dwell on violence and addiction, as if games can only have a negative effect.

And then there are those quick to point out that games can do much more than offer entirely valuable escapism. They can bring together families, provoke debate or critical thinking, improve life skills, engage young learners in the classroom, inspire creativity, advance everyday technology even serve medical or training purposes.

The reality is that games can be a power for good in myriad ways. But that gives them the capacity to offer a wild diversity of experiences, from family-friendly fun to profoundly mature games that explore very adult themes. Games as a medium have something to offer everybody; but that does not mean every game is suitable for every player.

I love the potential of games as a force for good, a way to have fun, and a means to explore unique worlds in a way no other medium can deliver. Equally, I adore sharing what games can be with other people. But I’m not unrealistic about the negative potential of content inappropriate for a particular audience. That’s the reason I’m thrilled to be stepping up as the new Editor of AskAboutGames. I’ve been a full time games journalist for nearly 11 years, so sharing information about games – and knowing perhaps a little too much about them – is how I make a living. And writing for national newspapers like The Observer and The Observer, gaming-specific publications like Edge, Eurogamer and Gamespot, and titles for the game industry such as GamesIndustry.biz and Develop, I’ve been lucky enough to have to share games with a very diverse audience. Some of that audience knows enough to make games; others understand almost nothing about them. I’m equally delighted informing both, and over that decade-plus I’ve hopefully picked up a thing or two about how to do that.

Getting the most out of games means finding the right games for you and your family. That can be an intimidating when there are so many very different releases to choose between, such a high number of new games, and perhaps a little upward pressure from youngsters to encourage their parents to provide a title that may – or may not – be suitable for them.

My experience should be a help to you there. I’m here to provide information and answer questions about games. Yet all I know really  is that I don’t know everything. That’s why I’m building a community of brilliant contributors, from families and parents to game makers and other experts. This opportunity isn’t about me telling you what not to play. I don’t see initiatives like AskAboutGames and PEGI’s age ratings for games as being means to limit access to games.

Playing the right games for you matters because  it is impossible to play even every great game. Thrillingly, there’s just too many. I admit I get through well over 100 every year – thanks in part to my beloved arcade releases being fairly short–  and I’m barely scratching the surface.

So if we can’t play all the games, but want to enjoy the benefits the medium offers, we should try and stick to titles we’ll get the most from. Play the best games for you and your family, and you can enjoy all the benefits of a medium that can bring so much; happiness, escapism, knowledge, empathy and a more informed perspective of the world around you.

Those are benefits AskAboutGames has helped hundreds of families embrace already, and I’m so elated to get started continuing that tradition. Learning about games can feel intimidating if you’re not familiar with what they really are, of course. But really it’s simple at a fundamental level. Video games let players interact with light and/or sound. That’s it. It’s hard to think of a video game that doesn’t fall into that category.

And I’m just here to share what’s possible within that definition of games, and build a conversation around how you can make sure your family get the most out of them. We’ll also look beyond games themselves, to game events your family can get involved with, potential careers the game industry offers, and the interesting things that are happening with games beyond ‘just’ entertainment. I’ll also be sure to bring other voices on board to offer their experience or expertise, and I’m very open-minded to learning plenty myself.

Understanding games is an ongoing process for all of us. If AskAboutGames can grow as a place for everybody to keep on learning together – readers, contributors and even game makers – we’ll all of achieved something to be proud of.

I look forward to taking that journey with you. So let’s get started.


Video Game Charts by PEGI Age Rating – Sept 16th

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With our new website we’re re-launching our age-rated game charts.

These distinct charts give you a guide to the best selling games in the UK, divided by their age-rating. That lets you choose releases appropriate for the audience playing them, whether you’re looking for a game for the kids, or a title for the whole family to enjoy as one.

Below you’ll find the chart-topping titles for the week ending September 16th, grouped by their respective PEGI age ratings.

As with last week’s charts, the seven-years-plus category stands out, though this time it’s because it is packed entirely with returns by classic gaming character icons. Gamers young, old and nostalgic have plenty fun to discover through the new outings for Metroid’s Samus, the iconic Crash Bandicoot and the beloved Rayman. Meanwhile the 12-rated Overwatch continues to thrive as an online shooter without the usual 16-plus or 18-plus age rating, and NHL 18 brings some energetic sporting action to the same age grouping.

It’s worth noting that the ratings below denote content that is appropriate in theme and tone. They don’t always indicate the ability or age required to necessarily get the most from the game. A three-years-plus rated football management game, for example, won’t contain content that would be disturbing for a four-year old, but it may be too complex for a youngster of that age.

PEGI 3

NBA 2K18 (PC, PlayStation 3, PlayStation 4, Xbox One)

Pro Evolution Soccer 2018 (PlayStation 3, PlayStation 4, Xbox 360, Xbox One)

Forza Horizon 3 (Xbox One)

PEGI 7

Metroid: Samus Returns (3DS)

Crash Bandicoot N.Sane Trilogy (PS4)

Rayman Legends: Definitive Edition (Switch)

PEGI 12

The Legend of Zelda: Breath of the Wind (Switch, Wii U)

NHL 18 (PlayStation 4, Xbox One)

Overwatch: Game of the Year Edition (PC, PlayStation 4, Xbox One)

PEGI 16

Destiny 2 (PlayStation 4, Xbox One)

Uncharted: The Lost Legacy (PlayStation 4)

Ark: Survival Evolved (PC, PlayStation 4, Xbox One)

PEGI 18

Fallout 4 (PC, PlayStation 4, Xbox One)

Grand Theft Auto V (PC, PlayStation 4, Xbox One)

Dishonored: Death of the Outsider (PC, PlayStation 4, Xbox One)

Data is taken from the Ukie Games Charts ‘Top 40 Full-Price Entertainment SOFTWARE’ compiled by GfK Chart Track

Video Game Charts by PEGI Age Rating – Sept 23rd

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It’s the time of week where we give you a guide to the recent best selling games in the UK, divided by their age-rating. We do this to help you choose releases appropriate for the audience playing them. Maybe you’re after a game for your entire family to enjoy as one, or a title for your kids, whatever their age.

Below we’ve listed the chart-topping titles for the week ending September 23rd. No – we don’t know how this year has passed so quickly. But we do know that these charts are specially grouped by their respective PEGI age ratings.

The past week marks a return for iconic and long lasting children’s titles. Originally released for the Game Boy Color in Japan in 1999, and pivotal to the series’ ongoing success, Pokémon Gold Version is back for 3DS, and selling well. And recognising the more recent monster pocketing games, Pokémon Tournament DX has charted rather well too. If one kids’ IP is more iconic than Pokémon, though, it might be LEGO. And thanks perhaps to its recent release on the Nintendo Switch, building and exploring game LEGO Worlds is back in the charts. Meanwhile, the best selling game of any age group continues to be Destiny 2, which does offer an alternative to its often 18-rated genre mates.

It’s worth noting that the ratings below denote content that is appropriate in theme and tone. They don’t always indicate the ability or age required to necessarily get the most from the game. A three-years-plus rated football management game, for example, won’t contain content that would be disturbing for a four-year old, but it may be too complex for a youngster of that age.

PEGI 3

Project Cars 2 (PC, PlayStation 4, Xbox One)

NBA 2K18 (PC, PlayStation 3, PlayStation 4, Xbox One)

Pro Evolution Soccer 2018 (PlayStation 3, PlayStation 4, Xbox 360, Xbox One)

 

PEGI 7

Pokémon Tournament DX (Switch)

Crash Bandicoot N.Sane Trilogy (PS4)

LEGO Worlds (PlayStation 4, Switch, Xbox One)

 

PEGI 12

Marvel Vs. Capcom: Infinite (PC, PlayStation 4, Xbox One)

Pokémon Gold (3DS)

The Legend of Zelda: Breath of the Wind (Switch, Wii U)

 

 

PEGI 16

Destiny 2 (PlayStation 4, Xbox One)

Uncharted: The Lost Legacy (PlayStation 4)

Ark: Survival Evolved (PC, PlayStation 4, Xbox One)

 

PEGI 18

Grand Theft Auto V (PC, PlayStation 4, Xbox One)

Resident Evil 7: Biohazard (PC, PlayStation 4, Xbox One)

Fallout 4 (PC, PlayStation 4, Xbox One)

Data is taken from the Ukie Games Charts ‘Top 40 Full-Price Entertainment SOFTWARE’ compiled by GfK Chart Track

Why take your family to a video game expo?

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After four days on the ground at EGX, the AskAboutGames team is back, and we’ve just about recovered from all the excitement, enthusiastic talking and jostling through the crowds to see the future of video gaming.

And what a show. For those that don’t know it, EGX is one of the biggest video game events in Europe, and takes place each year in Birmingham, in the UK. What makes it rather distinct is that it brings together not just older gamers, but also the games industry, students, and families. There were new blockbuster releases on show, unusual and inspiring indie games to try, live eSports competitions underway, board games to test, cosplay contests to enter, Minecraft meet-ups, talks from game industry experts, and even a host of retro consoles, arcade machines and pinball tables.

Behind EGX’s closed doors, meanwhile, press interviewed game makers, studios pitched for cash to investors, and meetings were held to help guide the future of the industry. And our friends over at game industry trade body Ukie had a special stage where those who make a living from games shared tips on how to get a dream career making them.

In other words, it was a celebration of game culture in every form. We could tell you plenty about the games at EGX, but you can find plenty of great articles about that already, such as this guide to the best of the show over at The Guardian.
So instead, we’re just going to tell you why you should visit a game expo like EGX with your family.

Of course, you get to play lots of games, and many before they are released to the wider public. That’s great, absolutely – though you’ll need to tackle queues that rival those that form at a theme park ride on a bank holiday if you want to play the biggest future hits. There’s equally a chance to explore unusual gems in the indie areas. There you’ll rarely queue, and the person that shows you the game may well be the human that made it.

And these expos offer a chance to get your hands on the cutting edge of technology, from VR headsets and high end gaming PCs to more unusual offerings, like elaborate gaming chairs and strange experimental controllers.

The real reason to visit as a family, though, is to learn about and share games together. It lets parents try the games their kids may be pestering them for, and see how they feel about the content. Equally, if your youngsters want to make a living making games, you can not only go to careers sessions so as to take home insights you can talk about in the future, but also visit the booths of universities that offer video game courses, and see what children might need to focus on at a school and college level if they are to study games.

You can also show your kids that you might know a thing or two about games that they don’t, perhaps earning some credibility by tackling a classic arcade cabinet together, or even showing them what pinball is all about.

Most of all, though, these events are a chance for families to get excited about games together, and learn together. That’s something that you can take home with you and share throughout the year. And that kind of experience and knowledge might make things a little easier for parents trying to encourage offspring to resist the allure of 18-rated games, or play for sensible periods of time.

EGX won’t be on for another year, but there are dozens more events. EGX Rezzed, for example, focuses more on indie games, while December’s WeGeek Gaming Utopia offers a much smaller, less overwhelming gathering where there are more eccentric extra elements, from light sabre classes to Assassins’ Creed parkour lessons, as well as gaming tournaments and a rather alternative video game orchestra.

And then, of course, there’s the London Games Festival; a huge event taking place across London made up of numerous distinct gatherings, meet-ups, performances and exhibitions. Or there are permanent exhibitions like the National Videogame Arcade in Nottingham – where the GameCity festival will return in 2018 – which offers much more than a normal arcade.

If you did make it to EGX over the weekend, perhaps we bumped into you. If not, get to another event with your family soon, and you’ll come back a little wiser, a little more qualified to share games with your children, and perhaps a little more exhausted. But trust us; it’s worth it.

Video Game Charts by PEGI Age Rating – Sept 30th

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Monday is upon us once more, so it’s time for our regular guide to the recent best selling games in the UK, divided by their age-rating. The hope is that these charts will you choose the best releases appropriate for the audience playing them. You might be deciding on a gaming gift for a young family member, or perhaps you need something for an older child who longs for a much-hyped 18-rated release, but should have an age-appropriate alternative offered instead.
Below we’ve listed the chart-topping titles for the week ending September 30th. What makes these charts different? Quite simply, they are specially grouped by their respective PEGI age ratings, with the three best-selling from each category named.
With four 18-rated games total in the overall top-twenty for the week, there’s plenty about for younger players, and families keen to play something together. While FIFA 18 is the overall bestseller, the 12-rated category is again strong this week, with a fantastic online shooter without the usual adults-only content, a sublime Nintendo adventure great played together despite its singleplayer framing, and a fine example of head-to-head competitive arcade gaming reinvented for the living room.
It’s worth noting that the ratings below denote content that is appropriate in theme and tone. They don’t always indicate the ability or age required to necessarily get the most from the game. A three-years-plus rated football management game, for example, won’t contain content that would be disturbing for a four-year old, but it may be too complex for a youngster of that age.

FIFA 18 (PlayStation 4, Switch, Xbox 360, Xbox One)
Forza Horizon 3 (Xbox One)
NBA 2K18 (PC, PlayStation 3, PlayStation 4, Xbox One)

Crash Bandicoot N.Sane Trilogy (PS4)
LEGO Worlds (PlayStation 4, Switch, Xbox One)
Pokémon Tournament DX (Switch)

Overwatch: Game of the Year Edition (PC, PlayStation 4, Xbox One)
The Legend of Zelda: Breath of the Wind (Switch, Wii U)
Marvel Vs. Capcom: Infinite (PC, PlayStation 4, Xbox One)

Destiny 2 (PlayStation 4, Xbox One)
Uncharted: The Lost Legacy (PlayStation 4)
Halo 5: Guardians (Xbox One)

Grand Theft Auto V (PC, PlayStation 4, Xbox One)
Tom Clancy’s Rainbow Six: Siege (PC, PlayStation 4, Xbox One)
Fallout 4 (PC, PlayStation 4, Xbox One)

Data is taken from the Ukie Games Charts ‘Top 40 Full-Price Entertainment SOFTWARE’ compiled by GfK Chart Track

 

Video Game Charts by PEGI Age Rating – Week Ending Oct 7th

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With a new week upon us, our regular round-up of the recent best selling games in the UK is here, divided by their age-rating. The ‘mini charts’ below have been presented here to help you choose releases appropriate for the audience playing them. Whether you’re looking for something the whole family can play together, or a game for your adult children, there’ll be something brilliant below.

Here we’ve listed the chart-topping titles for the week ending October 7th, grouped by their PEGI rating.

Despite recent reports of The LEGO Group’s financial struggles of late, games based on their iconic blocks seemingly continue to thrive, with two-out-of-three PEGI 7 chart toppers carrying the Danish toy firm’s logo. Elsewhere not a great deal has changed from last week, perhaps pointing to the fact that the games industry is in a fallow period; all the biggest releases in the coming months are likely waiting for a scheduled release just before Christmas.

It’s worth noting that the ratings below denote content that is appropriate in theme and tone. They don’t always indicate the ability or age required to necessarily get the most from the game. A three-years-plus rated football management game, for example, won’t contain content that would be disturbing for a four-year old, but it may be too complex for a youngster of that age.

FIFA 18 (PlayStation 4, Switch, Xbox 360, Xbox One)
Forza Motorsport 7 (Xbox One)
Forza Horizon 3 (Xbox One)

 

Crash Bandicoot N.Sane Trilogy (PlayStation 4)
The LEGO Ninjago Movie Videogame (PlayStation 4, Xbox One)
LEGO Worlds (PlayStation 4, Switch, Xbox One)

The Legend of Zelda: Breath of the Wind (Switch, Wii U)
Overwatch: Game of the Year Edition (PC, PlayStation 4, Xbox One)
[Only two 12-rated games made the top-40 this week]

 

Destiny 2 (PlayStation 4, Xbox One)
Uncharted: The Lost Legacy (PlayStation 4)
Ark: Survival Evolved (PC, PlayStation 4, Xbox One)

Grand Theft Auto V (PC, PlayStation 4, Xbox One)
Tom Clancy’s Rainbow Six: Siege (PC, PlayStation 4, Xbox One)
Resident Evil: Biohazard (PC, PlayStation 4, Xbox One)

Data is taken from the Ukie Games Charts ‘Top 40 Full-Price Entertainment SOFTWARE’ compiled by GfK Chart Track

 

What to ask AskAboutGames

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Here at AskAboutGames, our very name sets you a challenge.

We encourage you to ask us about games, but just exactly what do we want you to ask? The very simple answer to that question is ‘anything about games’.

Of course, when a medium is as varied, prolific and complicated as games, ‘anything’ can be an intermediately broad remit.

Our primary purpose is to provide information on what games are right for you and your family. We’re here to explain what games are appropriate for the context in which you play them, share information on the benefits and risks of enjoying games, and give you insights into how they are made, and how you can get involved with the games industry.

So you can ask us about – for example – careers in games, age ratings, online safety, how free-to-play works, what role games have to play in schools and how much time spent playing them is too much.

But we’re not just here for the straightforward questions. Maybe you’re interested to learn about how games can be used beyond entertainment, or ways in which you can use games to make learning at home more interesting for your kids. Perhaps you need a particular kind of game for some schoolwork or university research you’re doing. You might even yearn to know what kind of educational path one needs to follow to make a living working with games.

And if you want statistics, we’ve can dig them out from our library of resources; from average wages for certain roles to numbers of studios currently based in the UK. We can equally point you to studies, reports and academic research into particular areas of games, from how they impact those playing them to how they are created.

Conceivably you have more unusual or less direct questions to ask us? If so, you’re not alone. We get all kinds of unusual questions from outside our remit, and wherever possible, we try to answer them as long as they’re about games. We receive enquiries asking for tips and gameplay strategies, which isn’t exactly the reason AskAboutGames was established – but we always give it a shot.

We’re not going to assert that we can five a meaningful answer to every unusual question about games you can think of; that would be a promise we couldn’t reasonably keep. But if there’s something on your mind related to games that you can’t find anything about elsewhere, then be sure to check in with AskAboutGames.

How do you do that? You can email the team, of course, or if one of our blog posts or articles leaves you longing for more, there’s always the comments thread below that piece. And, absolutely, reach out to us on Twitter at – you guessed it – @askaboutgames.

So, whether you’re looking for a 12-rated alternative to an 18-rated game your child is begging you for, or are a teacher wondering how you can harness games’ potential to engage youngsters with literature – or anything in between – that’s what we’re here for, so get in touch.

Video Game Charts by PEGI Age Rating – Week Ending Oct 14th

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As a strange orange light shrouds much of the UK, and many of us take refuge from stormy weather, it’s time to look at the games to be playing while we’re tucked up indoors, avoiding the peculiar weather.

Here we’ve listed the chart-topping titles for the week ending October 7th, grouped by their PEGI rating.

Most of the changes came in at the 18-rated end of the spectrum this week, but that doesn’t mean there’s not a bounty of great games for kids – such as the creatively encouraging LEGO Worlds – and families – see Crash Bandicoot N.Sane Trilogy – on offer this week.

It’s worth noting that the ratings below denote content that is appropriate in theme and tone. They don’t always indicate the ability or age required to necessarily get the most from the game. A three-years-plus rated football management game, for example, won’t contain content that would be disturbing for a four-year old, but it may be too complex for a youngster of that age.

FIFA 18 (PlayStation 4, Switch, Xbox 360, Xbox One)
Forza Motorsport 7 (Xbox One)
Forza Horizon 3 (Xbox One)

 

Crash Bandicoot N.Sane Trilogy (PlayStation 4)
LEGO Worlds (PlayStation 4, Switch, Xbox One)
The LEGO Ninjago Movie Videogame (PlayStation 4, Xbox One)

 

The Legend of Zelda: Breath of the Wind (Switch, Wii U)
[Only one 12-rated game made the top-40 this week]

 

Destiny 2 (PlayStation 4, Xbox One)
Uncharted: The Lost Legacy (PlayStation 4)
Ark: Survival Evolved (PC, PlayStation 4, Xbox One)

 

Middle-Earth: Shadow of War (PlayStation 4, Xbox One)
The Evil Within 2 (PC, PlayStation 4, Xbox One)
Grand Theft Auto V (PC, PlayStation 4, Xbox One)

Data is taken from the Ukie Games Charts ‘Top 40 Full-Price Entertainment SOFTWARE’ compiled by GfK Chart Track

 


How your gaming past can help your family harness the best of the gaming present

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Last month at AskAboutGames we looked at the benefits of visiting gaming shows like EGX with your family.

This week, we have taken a trip to the other side of the Atlantic to visit a quite distinct event; the Portland Retro Gaming Expo, in the North West of the United States. Don’t worry; we’re not here to encourage you into take costly transcontinental trips with your family. Instead, we wanted to explore what the games from your past can do in terms of engaging your youngsters with the benefits of appropriate gaming.

Portland Retro Gaming Expo offers visitors a vast arcade of console games, pinball and, of course, arcade cabinets. There’s also dozens of booths selling old games and new merchandise, cosplay contests, the Classic Tetris World Championship finals, talks by speakers like Atari’s early game design pioneers, and much else besides. And, most encouragingly, the place was packed with families.

As mums and sons went head-to-head in a two-player game of pinball, dads and daughters stood should-to-shoulder at classic arcade games like Bubble Bobble, and whole families took to the show floor in matching cosplay outfits; a special shout out to the three generations of Batman seen together, including a newborn Caped Crusader.

What was evident at the conference is that showing your kids you know a thing or two about games is a great way to get them to admire and respect your connection with games – as well as a wonderful way to have fun as a family.

And that, in turn, can help when it’s time to step in and police the type of games they play, or the hours they play them. After all, when you know what you’re talking about – or even just seem to – it makes it a little easier to speak with authority.

Most of us will remember a time as youngsters when we couldn’t imagine our parents doing anything youthful. And there’s every chance your tech savvy offspring have little sense that you might know a thing or two about games. But the chances are that you played your first video game before they were a glint in your eye.

That’s not to say you need to have been a competitive arcade player or console aficionado in your youth to earn video gaming brownie points with your youngsters. But whether you remember when every chip shop and bowling alley had a couple of arcade machines, or you were around when the PlayStation introduced the idea that video games just weren’t for kids, you’ll have enough to call on to prove to your children you were once at the forefront of games too.

Of course, the youth of today can turn their nose up at what now seem like primitive graphics and dated gaming hardware. But as could be seen at the Portland Retro Gaming Expo, good gameplay is timeless, and once you get a kid actually playing a retro game with you, they’ll find them perhaps as engaging as anything new. Indeed, the likes of Minecraft deliberately ape the aesthetics of the classics of yesteryear, so they might be more openminded than you imagine.

Where to play vintage games with your kids? The first place to look is the attic. If you can blow the dust of a console and your TV has the right ports in its back to connect an old console, then your own living room might make the ideal spot for some Sunday afternoon retro gaming.

Failing that, all new consoles have online stores accessible through their home pages, and those stores will be packed with classic you’ll remember fondly. And, if you’re lucky, you may manage to track down modern homages to retro computer hardware, like the NES Classic Mini or new SNES Classic mini.

And there might be a local retro gaming event near you. Stay tuned as we at AskAboutGames try to bring you a calendar of UK gaming events of every kind.

And who knows. One day your child might be pestering you to pull out the N64 to play alongside you, instead of badgering you about the latest high profile PEGI 18-rated release.

Video Game Charts by PEGI Age Rating – Week Ending Oct 21st

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The evenings are already drawing in; meaning plenty of chances in the coming months to enjoy a gaming evening in as a family. So it’s a good time to check in with our guide to the most popular games, divided by sales.

Here we’ve listed the chart-topping titles for the week ending October 21st, grouped by their PEGI rating.

Not much movement in the charts this week, as many publishers and developers hold off to avoid next weeks advance of the long awaited titles – like Super Mario Odyssey and Assassin’s Creed Origins. Still, the PEGI-7 and PEGI-12 categories below offer some great examples perfect for youngsters, young teenagers and families playing together.

It’s worth noting that the ratings below denote content that is appropriate in theme and tone. They don’t always indicate the ability or age required to necessarily get the most from the game. A three-years-plus rated football management game, for example, won’t contain content that would be disturbing for a four-year old, but it may be too complex for a youngster of that age.

Gran Turismo Sport (PlayStation 4)
FIFA 18 (PlayStation 4, Switch, Xbox 360, Xbox One)
Forza Motorsport 7 (Xbox One)

 

Crash Bandicoot N.Sane Trilogy (PlayStation 4)
The LEGO Ninjago Movie Videogame (PlayStation 4, Xbox One)
LEGO Worlds (PlayStation 4, Switch, Xbox One)

Fire Emblem Warriors (3DS, Switch)
The Legend of Zelda: Breath of the Wind (Switch, Wii U)
Overwatch: Game of the Year Edition (PC, PlayStation 4, Xbox One)

 

WWK 2K18 (PlayStation 4, Xbox One)
Destiny 2 (PlayStation 4, Xbox One)
Uncharted: The Lost Legacy (PlayStation 4)

 

South Park: The Fractured But Whole (PlayStation 4, Xbox One)
WWE 2K18 (PlayStation 4, Xbox One)
Middle-Earth: Shadow of War (PlayStation 4, Xbox One)

Data is taken from the Ukie Games Charts ‘Top 40 Full-Price Entertainment SOFTWARE’ compiled by GfK Chart Track

 

Video Game Charts by PEGI Age Rating – Week Ending Oct 28th

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With Halloween almost upon us, appropriate media content for youngsters couldn’t be more seasonal. Which means it’s time to look at the games to be playing while the ghosts and ghouls take over the neighbourhood.

Here we’ve listed the chart-topping titles for the week ending October 28th, grouped by their PEGI rating.

Nintendo show remarkable strength across the titles for younger players this week, with Mario Kart 8 Deluxe, Super Mario Odyssey and The Legend of Zelda: Breath of the Wind each offering something great for families to play together; whether your youngest player is three, seven or twelve years old respectively.

It’s worth noting that the ratings below denote content that is appropriate in theme and tone. They don’t always indicate the ability or age required to necessarily get the most from the game. A three-years-plus rated football management game, for example, won’t contain content that would be disturbing for a four-year old, but it may be too complex for a youngster of that age.

FIFA 18 (PlayStation 4, Switch, Xbox 360, Xbox One)
Gran Turismo Sport (PlayStation 4)
Mario Kart 8 Deluxe (Switch)

 

Super Mario Odyssey (Switch)
LEGO Worlds (PlayStation 4, Switch, Xbox One)
Crash Bandicoot N.Sane Trilogy (PlayStation 4)

The Legend of Zelda: Breath of the Wind (Switch, Wii U)
Overwatch: Game of the Year Edition (PC, PlayStation 4, Xbox One)
[Only two 12-rated games made the top-40 this week]

 

Destiny 2 (PlayStation 4, Xbox One)
WWK 2K18 (PlayStation 4, Xbox One)
Uncharted: The Lost Legacy (PlayStation 4)

 

Assassin’s Creed Origins (PlayStation 4, Xbox One)
Wolfenstein II: The New Colossus (PC, PlayStation 4, Xbox One)
Grand Theft Auto V (PC, PlayStation 4, Xbox One)

Data is taken from the Ukie Games Charts ‘Top 40 Full-Price Entertainment SOFTWARE’ compiled by GfK Chart Track

 

Understanding mobile in-game advertising

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This week the UK’s Advertising Standards Authority intervened after it emerged a mobile game rated as a PEGI-3 in the UK included an advert containing adult – if not explicit – material.

The game in question was Simon’s Cat: Crunch Time, based on the animated series. The game is developed by UK developer Straw Dog studios, who aren’t to blame, and very likely would have been extremely disappointed by the advert’s appearance in their creation. The advert was from US company Wish, who at the time of the story’s breaking had not responded to the Advertising Standards Authority, perhaps because they feel unconcerned by the remit of a regulatory body focused on the UK. The game’s publisher, however, was quick to pull ads from Wish, to stop the problem repeating. In fact, they have banned Wish from advertising with them again.

So how did the ad – which was halloween themed and showed a very realistic temporary tattoo bite mark – appear?

Often mobile phone games that are free to download make money by charging players small amounts for frequently used extras. That isn’t always popular with players, who want free to mean free.

As such, it’s become increasingly common to have adverts appear in free games. That way, the games’ creators make money from fees to the advertisers, and players can simply watch a brief trailer or see a ‘pop up’ static advert, instead of having to part with cash. To a certain extent, that brings peace-of-mind to parents; after all, it’s perhaps better that when you hand a phone or tablet to your kids they watch a few adverts rather than spend your money without you keeping track; because it’s entirely possible to spend hundreds of pound in a single day in some mobile games.

But that’s only the case if the adverts are age-appropriate.

And because game developers are busy making games themselves, they don’t strike up individual deals with advertising companies, or even ad agencies. Instead, they use ‘in game advertising platforms’. Essentially, a game developer integrates a special technology in their game that lets ads appear, and the provider of that technology handles the flow of ads that become visible, using algorithms to ensure that the right ads meet the right players. It’s important to note that those technology providers do all they can to make sure the ads that appear are suitable. But as with any emerging technology, mistakes happen. It is at least encouraging to note that the appearance of inappropriate ads in a children’s game is so rare it’s made the national news; and the intervention by the Advertising Standards Authority will likely put pressure on ad technology companies to tighten their controls.

But when international advertisers, games released globally, and ad technologies designed to serves millions every day, there are certainly challenges for the industry.

So what can you do? Understanding how in-game mobile ads work is the start this article hopes to provide. Beyond that, reporting any inappropriate ads to the Advertising Standards Authority – or to us, and we can pass them on – will speed up the process to deal with this problem overall. And, as ever, you can do much by trying the games yourself before giving them to your kids; if you know how much the ads appear in a game, and what they are about, you can make a more informed decision.

While it’s disappointing Wish did not respond to the problem immediately, it’s important to note that the game makers, ad technology companies, advertisers and the authorities do take this seriously, and cases of this happening remain extremely rare. PEGI-ratings, meanwhile, cover the content of the game; not advertisements not intended to appear in the game. And we’ve seen in this case how game publishers can act quickly to block the problem, and distance problematic advertisers.

Hopefully, this case will lead to steps to prevent such an incident happening again.

Video Game Charts by PEGI Age Rating – Week Ending Nov 4th

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Fireworks night has passed, which means the big one is coming for many UK families. Christmas involves a lot of new releases targeting the gift buying market, and while we’ve still got some major launches just around the corner, the charts are starting to see the first signs of a rush of new titles after something of a fallow period. Which means it’s time to look at the games already likely to star on Christmas wish lists.

Here we’ve listed the chart-topping titles for the week ending November 4th, grouped by their PEGI rating.

If you’re a parent or guardian that has received a request from a youngster for a game for Christmas, the list below should help you check what games are actually age-appropriate. And – yes – Call of Duty: WWII is a PEGI-18. Don’t expect that doesn’t mean a lot of interest from younger players.

It’s worth noting that the ratings below denote content that is appropriate in theme and tone. They don’t always indicate the ability or age required to necessarily get the most from the game. A three-years-plus rated football management game, for example, won’t contain content that would be disturbing for a four-year old, but it may be too complex for a youngster of that age.

FIFA 18 (PlayStation 4, Switch, Xbox 360, Xbox One)
Gran Turismo Sport (PlayStation 4)
Forza Motorsport 7 (Xbox One)

 

Super Mario Odyssey (Switch)
Crash Bandicoot N.Sane Trilogy (PlayStation 4)
LEGO Worlds (PlayStation 4, Switch, Xbox One)

The Legend of Zelda: Breath of the Wind (Switch, Wii U)
[Only one 12-rated game made the top-40 this week]

 

Destiny 2 (PlayStation 4, Xbox One)
WWK 2K18 (PlayStation 4, Xbox One)
Uncharted: The Lost Legacy (PlayStation 4)

 

Call of Duty: WWII (PC, PlayStation 4, Xbox One)
Assassin’s Creed Origins (PlayStation 4, Xbox One)
Wolfenstein II: The New Colossus (PC, PlayStation 4, Xbox One)

Data is taken from the Ukie Games Charts ‘Top 40 Full-Price Entertainment SOFTWARE’ compiled by GfK Chart Track

 

Video games on the front line: War Child’s Armistice

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Here at Ask About Games we like to mention games’ power to improve the lives of youngsters. Usually, we’re talking about the players of the games themselves. This week, however, we wanted to draw your attention to something a little different.

This week War Child – the charity that supports children in conflict – launched its increasingly popular Armistice initiative. At it’s most fundamental level, the projects celebrates peaceful gaming at the same time as raising vital funs for children in conflict zones, either as civilians or as those made to be soldiers. And it shows games have a remarkable power for good.

Video games are – often unfairly – associated with violence. That’ something the War Child team are acutely aware of. As such, Armistice is not about non-violent games, but putting pacifist content into violent games, to provoke a little thought and raise a lot of cash.

The way it works is like this; game developers update their games to add new content for the duration of the initiative which runs until mid-December. As such, a sci-fi shooter might swap guns and bullets for a snowball fight. An combat-focused city building game could redress itself as a music festival simulation. Or a military action title may switch tossing grenades for a cocoon shy. In other words, developers are encouraged to come up with creative ways to make their violent gameplay peaceful for a while.

Players can then donate and pay for the content in various ways, making huge amounts of money for those in need of War Child’s help. Last year in eight weeks Armistice raised £130,000.

And if your kids are enjoying an age-appropriate game that does contain violent content, War Child’s Armistice offers a great way to help your kids think about the reality of that content.

An impressive number of games are taking part this, including WWI shooter Verdan, which is holding a cease for 11am on Remembrance Day, and World of Tanks, which has special War Child in-game goods for sale to raise some cash for the charity.

To find out more, check out this special video detailing what Armistice is, and how it hopes to help children in conflict.

Video Game Charts by PEGI Age Rating – Week Ending Nov 11th

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Another Monday means its time to bring you our regular round up of the chart-topping titles for the week ending November 11th, grouped by their PEGI rating.

The generally family friendly PEGI-7 rating this week offers a chances for kids and their older family members to connect over games, with three iconic gaming mascots with a reach history behind them; Mario from Nintendo, Crash Bandicoot from Sega, and winning the race this week, Sonic from Sega.

It’s worth noting that the ratings below denote content that is appropriate in theme and tone. They don’t always indicate the ability or age required to necessarily get the most from the game. A three-years-plus rated football management game, for example, won’t contain content that would be disturbing for a four-year old, but it may be too complex for a youngster of that age.

FIFA 18 (PlayStation 4, Switch, Xbox 360, Xbox One)
Forza Motorsport 7 (Xbox One)
Gran Turismo Sport (PlayStation 4)

 

Sonic Forces (Switch, PS4, Xbox One)
Super Mario Odyssey (Switch)
Crash Bandicoot N.Sane Trilogy (PlayStation 4)

Need for Speed: Payback  (PC, PlayStation 4, Xbox One)
The Legend of Zelda: Breath of the Wind (Switch, Wii U)
The Sims 4: Cats and Dogs (PC)

 

WWK 2K18 (PlayStation 4, Xbox One)
Destiny 2 (PlayStation 4, Xbox One)
Uncharted: The Lost Legacy (PlayStation 4)

 

Call of Duty: WWII (PC, PlayStation 4, Xbox One)
Assassin’s Creed Origins (PlayStation 4, Xbox One)
Middle Earth: Shadow of War (PlayStation 4, Xbox One)

Data is taken from the Ukie Games Charts ‘Top 40 Full-Price Entertainment SOFTWARE’ compiled by GfK Chart Track

 


Video Game Charts by PEGI Age Rating – Week Ending Nov 18th

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As Christmas nears, the charts are starting to change a great deal more by the week. To help you keep track as the present requests come in, here you’ll find our regular round up of the chart-topping titles, this time for the week ending November 18th, grouped by their PEGI rating.

There’s plenty of new entries and movers across the board, with Nintendo now dominating the PEGI-7 category, including two new Pokémon Games in the form of Ultra Sun and Ultra moon, which continue the series’ condition of releasing in pairs. Over in the PEGI-12 category The Sims shows it still carries clout; three years after the PC original came out, the week’s new PS4 version has pushed the lifestyle game to the top of it’s age-rating category in the charts, muscling out Need for Speed and Zelda. Meanwhile, PlayStation VR Worlds has returned to the upper charts, perhaps pointing to many buying Sony’s virtual reality headset as a Christmas present.

It’s worth noting that the ratings below denote content that is appropriate in theme and tone. They don’t always indicate the ability or age required to necessarily get the most from the game. A three-years-plus rated football management game, for example, won’t contain content that would be disturbing for a four-year old, but it may be too complex for a youngster of that age.

FIFA 18 (PlayStation 4, Switch, Xbox 360, Xbox One)
Gran Turismo Sport (PlayStation 4)
Forza Motorsport 7 (Xbox One)

Pokémon Ultra Sun (3DS)
Pokémon Ultra Moon (3DS)
Super Mario Odyssey (Switch)

The Sims 4 (PS4, Xbox One)
Need for Speed: Payback  (PC, PlayStation 4, Xbox One)
The Legend of Zelda: Breath of the Wind (Switch, Wii U)

Star Wars: Battlefront II (PC, PlayStation 4, Xbox One)
PlayStation VR Worlds (PS4)
WWE 2K18 (PlayStation 4, Xbox One)

Call of Duty: WWII (PC, PlayStation 4, Xbox One)
Assassin’s Creed Origins (PlayStation 4, Xbox One)
L.A. Noire Remastered (PlayStation 4, Xbox One)

Data is taken from the Ukie Games Charts ‘Top 40 Full-Price Entertainment SOFTWARE’ compiled by GfK Chart Track

 

What the Budget means for today’s youngsters’ careers in games

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At Ask About Games, we’re all about family gaming, getting the most out of content appropriate for youngsters, and recognising the potential of playing games beyond simply having fun.

So you might not expect to see us reporting on this week’s UK Budget. But at Ask About Games towers, we’re going to start to do more coverage on what the games medium offers youngsters in terms of careers.

For one, the UK is a world leader in making and publishing games of every kind, and there are a wide variety of good, well-paid jobs to be found in the industry. Whether your child dreams of a career in art, music, writing, coding or more, there’s a chance they might find work that they love in games.

Equally, as every future career becomes technological, whatever your youngsters’ adulthoods hold, they will need to be tech savvy. As such, studying how to make games in school and elsewhere offers a way to engage kids with science, mathematics, technology, coding and creativity via a medium they love. They might not be beguiled by a high flying non-gaming career right now, but studying how games are made at school will certainly prepare them for when they do consider such a job.

So you can expect lots from us soon: spotlights on roles in the games industry that might inspire your children to get studious at school; uncomplicated looks at the path needed to go from student to games maker; even inspiring tips for teenagers getting interested in making games when they’re already a way through the education system.

But what does all this have to do with the Budget? In recent years UK Government – and political parties of every leaning – have started to see the value of supporting the games industry, and of putting games on school curriculums. Games bring a huge amount into the UK economy – £38 billion a year at the last count – and also provide tens of thousands of jobs, ready kids for a technology-heavy future, and are growing at such a rate the gains are set to multiply.

There are pros and cons to the new Budget, of course. But where the future of games is concerned, there’s lots to be optimistic about. Most significantly the UK Games Fund – which our friends at UK worked hard to help make a reality – has been delivered £1 million to extend the initiative until 2020. There were also gains where computer science and maths education, research and development tax credits for games and funding of technology projects are concerned. The short of it is, the future of the UK as a games industry powerhouse is on the right track.

“These measures show that the government is committed to small businesses around the UK that are innovation driven, such as the games sector,” said Jo Twist, CEO of Ukie, a video games trade body that helps represent the industry and medium to government, other businesses and the wider public – while also contributing to make Ask About Games reality.

“We also welcome the investment in maths and computer science teaching which provides a critical talent pipeline to the industry,” Twist added.

And that’s why we’re talking about the budget here on Ask About Games. There’s reasons to be optimistic about a diversity of youngsters today having a promising, exciting and often well-paid future working with something they love; games. And pursuing that future might help them be a little more devoted at school today, and a touch more enthusiastic about learning as they go forward.

So do check back in here over the coming weeks for a range of articles looking at how to engage your youngsters with those opportunities, and help them make the decisions needed to enjoy a prosperous future enjoying their day job.

 

Video Game Charts by PEGI Age Rating – Week Ending Nov 25th

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In contrast to a fortnight or so ago, now many of the big Christmas game releases are now available. That means little change in the charts as a few big titles dominant present wish list.

In fact, there’s only one new entry in the lists below, which take the top selling games from the UK, and arrange them by PEGI age rating, to help you pick games appropriate to your family. That single title is Knowledge is Power, and it appears to be squarely in the middle of what family games can be; it offers an energetic quiz show, and it can be played on the PlayStation 4, with teams using their smartphone instead of game controllers, as part of the new ‘PlayLink’ game series. That makes the game a little more accessible, and takes away the need to invest in extra gamepads, or pass one around.

It’s worth noting that the ratings below denote content that is appropriate in theme and tone. They don’t always indicate the ability or age required to necessarily get the most from the game. A three-years-plus rated football management game, for example, won’t contain content that would be disturbing for a four-year old, but it may be too complex for a youngster of that age.

FIFA 18 (PlayStation 4, Switch, Xbox 360, Xbox One)
Gran Turismo Sport (PlayStation 4)
Forza Motorsport 7 (Xbox One)

Super Mario Odyssey (Switch)
Knowledge is Power (PS4)
Crash Bandicoot: N.Sane Trilogy (PS4)

Need for Speed: Payback  (PC, PlayStation 4, Xbox One)
The Sims 4 (PS4, Xbox One)
Overwatch: Game of the Year Edition (PC, PlayStation 4, Xbox One)

Star Wars: Battlefront II (PC, PlayStation 4, Xbox One)
PlayStation VR Worlds (PS4)
WWE 2K18 (PlayStation 4, Xbox One)

Call of Duty: WWII (PC, PlayStation 4, Xbox One)
Assassin’s Creed Origins (PlayStation 4, Xbox One)
Wolfenstein III: The New Colossus (PC, PlayStation 4, Xbox One)

Data is taken from the Ukie Games Charts ‘Top 40 Full-Price Entertainment SOFTWARE’ compiled by GfK Chart Track

 

Video Game Charts by PEGI Age Rating – Week Ending December 2nd

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As the Christmas present buying season continues, the games people are buying their loved ones – or selves – isn’t changing much.

There’s only been a few changes of order and returns for old games this week, in our charts rounding up the week’s best selling games in the UK, which we group by PEG) age rating. So the lists below show the best selling three games of each category in the UK.

What’s more, there’s only only one new entry below, in the form of RPG Xenoblade Chronicles. Clearly, most of the UK public are of the same mindset when it comes to gaming gifts.

It’s worth noting that the ratings below denote content that is appropriate in theme and tone. They don’t always indicate the ability or age required to necessarily get the most from the game. A three-years-plus rated football management game, for example, won’t contain content that would be disturbing for a four-year old, but it may be too complex for a youngster of that age.

FIFA 18 (PlayStation 4, Switch, Xbox 360, Xbox One)
Gran Turismo Sport (PlayStation 4)
Forza Motorsport 7 (Xbox One)

Super Mario Odyssey (Switch)
Crash Bandicoot: N.Sane Trilogy (PS4)
Knowledge is Power (PS4)

Need for Speed: Payback  (PC, PlayStation 4, enobox One)
The Sims 4 (PS4, Xbox One)
Xenoblade Chronicles 2 (Nintendo Switch)

Star Wars: Battlefront II (PC, PlayStation 4, Xbox One)
WWE 2K18 (PlayStation 4, Xbox One)
Destiny 2 (PC, PlayStation 4, Xbox One)

Call of Duty: WWII (PC, PlayStation 4, Xbox One)
Assassin’s Creed Origins (PlayStation 4, Xbox One)
Grand Theft Auto V (PC, PlayStation 4, Xbox One)

Data is taken from the Ukie Games Charts ‘Top 40 Full-Price Entertainment SOFTWARE’ compiled by GfK Chart Track

 

Thriving futures: A rough guide to game careers

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Recently we looked at the benefits of talking to your family’s younger members about considering a career in games, whether as a means to set them on track for their dream job, or as a way to engage them with their education and help them develop a skill set that can be applied to numerous future jobs.

This week, we’re going to look at the broad types of roles there are in making games. The outline below doesn’t cover every possible role in games, becuase as the medium and technology advance, myriad new specialties are emerging. These days some studios have lawyers, economists, psychologists, combat choreographers and even in-house masseuses on their teams, but for now at least, we’ll cover the more common ways to make a good living creating games.

Equally, many games makers embrace a combination of the roles below, developing their own unique contribution to developing games, or even doing everything themselves.

What this overview does, however, is give a general guide to the predominant roles and career categories that crafting games includes. Over the coming weeks, with the support of our friends at PEGI, who help make Ask About Games possible,  we’ll look at each one in detail, considering what it involves, what its place is in the process of creating a game, the skills needed, and the best way to pursue the job.

First, though, lets get one clarification out of the way. A ‘game developer’ is often used as a general term for those that make games, and covers most of the roles below. It generally covers those involved in the design and creation of games, rather than those employed supporting games in various ways.

And as each week progresses, we’ll add links to the below, so you can easily find the guide to a particular role, and discuss it with your youngsters; just as you can with this guide.

Game Designer
There are many types of game designer – including gameplay designer, level designer and character designer – and in many cases designers combine different types of game design. They can even handle game art and game coding, depending on how many people there are in their team. Bigger teams have more distinct roles, while small teams often see their staff choosing to combine skills. Generally speaking, game designers come up with the ideas behind how a game works, what it includes, and how all the elements within it from characters and story come together. Game designers often lead the game development process.

Game Artists
As with game designers , there are several different types of game artist, from those that shape levels and scenery to others that flesh out characters or vehicles. Some artists are ‘technical artists’, meaning they might work out a way to make lighting behave in a certain way, or design a technology that makes fabric look realistic. While most game artists work on computers, some use very traditional painting and drawing skills, perhaps creating ‘concept art’ which provides a guide to the rest of the team as to how a game might look and feel in the future. Another type of game artist is the game animator, who breathes life and movement into a game’s characters and environments.

Game Producer
There are many different approaches to game producing, but in general game producers keep everybody working on the same page, making sure a game comes together as planned, on time, to budget, and at a top standard. Sometimes game producing can be a managerial role, and in other cases it can be creative. Game producers normal sit at the top of a team, working with lead game designers and game directors.

Game Coder/Programmer
Quite simply, game coders create the code that makes a game work. Coding games is often as creative as it is technical, and while code is the magic that makes game designer’s ideas come to life, coding can equally have an influence on the ideas and gameplay. Indeed, many game developers combine game design and game coding roles. Game coders are problem solvers, technical masterminds and designers all in one. Some game coders take on very specific roles, such as an online multiplayer coder.

Game Engineer
Game engineers’ skills often cross over with game coders, but typically they create software ‘tools’ and techniques that help coders and designers do their work. A game engineer, for example, might develop a technique that lets in-game characters have conversations with the player’s character, or build an artificial intelligence tool that means a vehicle in a game can think for itself, and decide how and where to travel.

Game Audio Specialist
There are many types of game audio role, from those that record and edit voiceovers, to composers that score game soundtracks, as well as game sound effect designers and creators, wand recording artists that go out into the world to capture real sounds. Technical game audio roles see staff, for example, help make sound behave as if it were in a 3D space, or even develop ways so that music in a game can react to the action on-screen, changing by the second.

Game Writer
Often a game writer pens the script for a game, but they also do much more than that. Game writers might contribute ‘world building’, where they provide back-stories and supporting documents to help players – or fellow developers – understand a game world and the motivations of characters within it. Some world building content might not even be included in a game, but is vital to it feeling convincing. Game writers often deliver other in game text, and even work with performers and audio specialists to adapt game dialogue as it is performed and recorded.

Game Performer
Game performers include voice over artists, actors, and even athletes and stunt experts who do motion capture work – meaning special cameras record their movements, and then use the recording in-game to make a fictional character move realistically.

Game Director
Game directors often have roles very similar to a game designer or a producer, but they typically lead a team, and perhaps have a more hands-off role. The game director can be the person with the original idea and overall vision for a game, and – like a film director on a movie set – give guidance to designers, coders, audio specialists and others, making sure their work matches the overall style and design of a game. Game producer and game director roles can be very similar, but generally a producer provides practical and organisational guidance, while a director provides creative guidance.

Game Tester/QA/Localisation Specialist
A tester helps make sure a game functions properly as it is made. There are many types of tester, and their skills and contributions often cross over with game designers, coders and engineers. Some testers carry out QA – meaning ‘quality assurance’ – which focuses on being sure a game works on the consoles it is designed for, that the online elements of a game work smoothly, and so on. Traditional testers are more concerned with testing gameplay, and finding errors in a game – perhaps where some visuals are not showing up properly. Localistaion, meanwhile, is about translating a game. That can mean translating a language, but it also means making a game culturally appropriate for different parts of the world. Sometimes, translating also impacts design. A language with lots of long words, for example, might mean menus and lots of other art needs redesigning. The testing roles are considered a good starting point for a career in games, though many testers enjoy staying in their specialty for their entire careers.

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